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Game Developer Portfolio

My Projects

These projects all showcase my skills as both a game designer and programmer.

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Windswept Mines

4 Month Project - Demo

1 Developer - Lead Developer

Windswept Mines is a third person action adventure game demo where you explore the tunnels of a mine, fight off enemies, and solve different puzzles with fire magic.

Itch Page: N/A

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Shadowed Sanctuary

4 Month Project - Demo

3 Developers - Level Design/Programming

Shadowed Sanctuary is a first person puzzle/horror game demo where you explore through three different puzzle rooms in order to find a way out of the crypt.

Itch Page: Shadowed Sanctuary

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Super Soaker Slamdown

3 Week Project  - Game Jam

3 Developers - AI/Character Programming

Super Soaker Slamdown is a top down shooter game jam where you have to use your water gun to take out all the fires that are consuming the park. Watch out as the evil robots try to stop you from putting out those fires.

Itch Page: SSS

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Puzzle Puzzle:

Trains and Trouble

2 Week Project - Game Jam

2 Developers - AI/Character Programming

Puzzle Puzzle: Trains and Trouble is a third person cooperative/competitive puzzle exploration game where you and a friend can play as a toy train and collect puzzle pieces and passenger cars to explore a child's room.

Itch Page: PP:TT

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Zomboween Aparkalypse

4 Week Project - Demo

1 Developer - Lead Developer

Zomboween Aparkalypse is a third person cooperative shooter where you and a couple friends can fight of the impending zombie apocalypse. Collect candy and pumpkins to refresh your ammo and take out zombies with unique weapons such as the ukelele and magic blasts.

Itch Page: N/A

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Projectile Motion Test

2 Month Project - Research

1 Developer - Physics Programmer

Projectile Motion Test is a physics research project where Unreal Engine's physics was tested to see how accurately it can preform Projectile Motion. Mainly, it was tested on how close gravity was to Earth's, the maximum distance angle, and air resistance using linear damping. 

Itch Page: N/A

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